Post by shikamaru on Apr 27, 2007 15:33:24 GMT -5
Only members of the Divinity can use these
Warp Technique [ Sori No Jutsu ]
A rather simple skill, the technique requires no hand seals, simply a concentration of chakra. The user focuses chakra into whichever hand they choose, then thrust it forward into the air. Eventually, a portal opens up into the aforementioned spot. To warp themselves to the desired spot, they must simply step into the portal with a clear picture of their destination in their mind.
Level: 1
Rank: a ranked missing nin
Chakra: 50
Damage: none
¥en:3,500
Dance Of The Rose Petals [ Odori no Bara Rakka ]
A technique used in conjunction with The Cross of Hope, the user summons a single white rose. The petals soon seperate from the rose and fly through the air at high speeds, sending cuts and bruises to the opponent.
Level: 1
Rank: a ranked missing nin
Chakra: 50
Damage: mods discretion
¥en:2,500
Dark Hounds Summoning [Kuro Ryouken Koumajutsu]
A technique that uses shadows as a medium for shaping chakra. This technique is very advanced and difficult to do for even talented ninja so very few ever attempt to learn it. But if a ninja ever does learn the jutsu, they would use it by performing handseals, and then placing their hands on a shadow or into a dark place. From that the chakra would capture the darkness by reflecting light away from it and shape it into the form of a large dog like creature. These dogs are very swift and have an average chuunin strength. More importantly they are capable of scouting ahead for enemies and delivering messages.
Level: 1
Rank: a ranked missing nin
Chakra: 150
Damage: mod discretion
¥en:6,000
Divine Power: Barrier of Light [Kougoushii Isei: Seki no Awai]
The user performs a long series of hand seals finishing with one that resembles the seal of the tiger, however with the middle fingers bent behind the pointer fingers in a sort of arch. The area around the user grows dark and a large white cross appears on ground under the user’s feet. The blinding light of the cross shines through the newly created darkness. At first there appears to be no real affect, however if one is to attempt to attack, or even move toward, the user they are stopped by an invisible barrier. The barrier forms a spherical shape around the user and cannot be penetrated by any form of nin, gen or taijutsu. Multiple people can be protected within the shield. This jutsu may seem powerful but it comes with adverse affects. Though no attack can make its way through the barrier, it is also impossible for any attack to make it out. Also, the user must remain unmoving within the center of the barrier for the shield to remain. This technique is really only used to protect ninja over a period of time.
Level: 1
Rank: s ranked missing nin
Chakra: 300
Damage: none
¥en:7,000
The Divinity: Dragon Tail [Shinsei: Ryuu Biyoku]
With the right seals and chakra the user can summon up a large whip like addition to their body starting from their shoulder and moving down to a length of about twice the user's height. The whip is in the exact likeness of a dragon's tail. When the whip connects with an object it forces out chakra, and in this way the user could kill plants and small animals from a distance by attacking their chakra or just damage larger creatures.
Level: 1
Rank: s ranked missing nin
Chakra: 250
Damage: mod discretion
¥en:3,000
The Divinity: Dragon Skull [Shinsei: Ryuu Zugai]
ith the right seals and chakra the user can place the small cross on the ground or some other surface to summon up a glowing white dragon shaped head. The dragon "skull" opens up its' mouth and releases several white "spheres" or shots from within in the direction of the user's will. When the shots connect with an object it forces out the chakra within the object, with this technique the user can kill living objects like trees and smaller animals by forcing out all of their chakra and can drain other creatures of a great deal of chakra.
Level: 1
Rank: s ranked missing nin
Chakra: 350
Damage: mod discretion
¥en:8,500
The Divinity: Dragon Fang [ Shinsei: Ryuu Kiba]
With the right seals and chakra the user can summon up a large swirlling wind that curves in an ark style towards enemies. When the swirling wind strikes and object it tears apart the chakra within the object if any. With this technique the user could kill plants and small animals by forcing out all of its chakra. The wind only lasts for a few seconds but is highly powerful and is not to be taken lightly.
Level: 1
Rank: s ranked missing nin
Chakra: 300
Damage: mod discretion
¥en:6,000
The Divinity: Dragon Claw [ Shinsei: Ryuu ]
With the right seals and chakra the user can summon up a large glowing white dragon's hand complete with claws over their forearm. The claws force out chakra from different objects that it hits with the hand or claws. With this technique the user can kill living objects like plants and trees and smaller animals by forcing out all of their chakra and can drain larger creatures of a great deal of chakra. If the user owns a second Cross then it is possible to summon up a second dragon hand over their other forearm.
Level: 1
Rank: s ranked missing nin
Chakra: 150
Damage: mod discretion
¥en:8,000
The Divinity: Dragon King [ Shinsei: Ryuujin ]
With the right seals and chakra the user can summon up a massive dragon that holds all of the pieces of the previous White Cross dragon summons. The dragon is of an amazing size and has a long serpent body with four massive limbs, each given its own set of claws. A large head, and shinning scales that reflect light away from itself and help to magnify its own brilliant white light. The Dragon can preform all of the attacks and abilities of each of the individual techniques that make up its body. When the dragon attacks it strikes out chakra from whatever it hits. The dragon lasts for several minutes and can attack with several different attacks at once making it very powerful, but there is a flaw in the technique. The dragon cannot be controlled and will attack in a rampage anything that is set before it, especially if the dragon feels that whatever it sees is a threat to itself.
Level: 1
Rank: s ranked missing nin
Chakra: 500
Damage: mod discretion
¥en:10,000
- Holy Priest Summoning: Death of Sin [Shounin Koumajutsu: Zetsumei no Zaiaku]
This is a powerful summoning seal that is placed on the user's back or front and is large enough to take up the torso. The bulk of the seal is used for the kanji for either pride, greed, lust, gluttony, wrath, sloth, or envy. The seal does not respond to chakra but instead to the vital signs of the user, the heart, breathing, and other signals sent to the brain. When a Clergy member is injured bad enough to effect all of these or in other words kill or nearly kill a member of the Clergy the seal activates. The seal causes the Clergy to be instantly summoned to a previously selected location at the base of The Divinity Organization for one of two things. To heal, or to be used to the Corpse Soul Searching and Transfer technique, the second is only used on a dead Clergy. Because of this technique killing a Clergy is difficult but it can be done, and if this seal is ever used, it often means that that Clergy will be out of commission for some time until they heal.
Level: 1
Rank: s ranked missing nin
Chakra: none
Damage: none
¥en:15,000
- Holy Priest Blessing: Gratitude of Self [Shounin Megumi: Kansha no Shuga]
A powerful technique that uses the shadows and the light around the user and bends them around the user to encase them in a strong armor of different shades that vary from the darkest black to the brightest white. Only taught to Clergy, the seals are fast and often unique. The armor is thickest at the moving points on the body and both increase the user's speed, strength, and protects the user from harm. Sometimes the armor may have a head piece that increases the user's accuracy as well. Each set of armor created is different from another and is based off of the user's inner thoughts so that each Clergy's armor is different. Given how much chakra is put into the armor the amount of additional ability that it grants can be altered on how much chakra is used in the armor and can be changed mid-battle.
Level: 1
Rank: s ranked missing nin
Chakra: depends on user
Damage: none
¥en:15,000
- Holy Priest Blessing: Gratitude of Knowledge [Shounin Megumi: Kansha no Jinchi]
A powerful technique that is used on other jutsu, it gathers the shadows and lights from the area around the user and forges them into a large circular transparent mirror that floats around the user. The mirrors actual design is different for every Clergy member and is created from their inner thoughts. When preforming a technique the mirror moves in front of the user and helps to convert the user's chakra. It draws out a more refined or pure form of chakra so that less is needed to preform the jutsu. In effect this technique limits the needed energy required to preform jutsu by aiming it at the target being affected by the jutsu. By a strange turn of events the mirror doesn't effect other Clergy techniques, but is useful for almost all other jutsu. All the user has to worry about after creating the mirror is giving it just enough chakra to float around them, and making sure it isn't broken in battle.
Level: 1
Rank: s ranked missing nin
Chakra: 400
Damage: none
¥en:11,000
- Holy Priest Blessing: Gratitude of War [Shounin Megumi: Kansha no Ikusa]
A powerful technique that uses the shadows and lights around the area to forge a massive and powerful weapon. The weapon is a brilliant mix of white and black colors but apart from that the weapon can look like any kind of large or long weapon really. Giant swords, spears, chained weapons, almost anything. The weapon created depends on the user and it is rare that any two Clergy ever use the same weapon. The weapons have one other quality in common, they can be used to discharge chakra in the form of an attack. By pumping the weapon with additional chakra the user can increase the damage dealt by the weapon or use it to match a strong jutsu and stop it. no matter the size of the weapon it should feel naturally light to the user because it is of thier chakra, but to another it would seem very heavy or difficult to use.
Level: 1
Rank: s ranked missing nin
Chakra: 350
Damage: mod discretion
¥en:15,000
Warp Technique [ Sori No Jutsu ]
A rather simple skill, the technique requires no hand seals, simply a concentration of chakra. The user focuses chakra into whichever hand they choose, then thrust it forward into the air. Eventually, a portal opens up into the aforementioned spot. To warp themselves to the desired spot, they must simply step into the portal with a clear picture of their destination in their mind.
Level: 1
Rank: a ranked missing nin
Chakra: 50
Damage: none
¥en:3,500
Dance Of The Rose Petals [ Odori no Bara Rakka ]
A technique used in conjunction with The Cross of Hope, the user summons a single white rose. The petals soon seperate from the rose and fly through the air at high speeds, sending cuts and bruises to the opponent.
Level: 1
Rank: a ranked missing nin
Chakra: 50
Damage: mods discretion
¥en:2,500
Dark Hounds Summoning [Kuro Ryouken Koumajutsu]
A technique that uses shadows as a medium for shaping chakra. This technique is very advanced and difficult to do for even talented ninja so very few ever attempt to learn it. But if a ninja ever does learn the jutsu, they would use it by performing handseals, and then placing their hands on a shadow or into a dark place. From that the chakra would capture the darkness by reflecting light away from it and shape it into the form of a large dog like creature. These dogs are very swift and have an average chuunin strength. More importantly they are capable of scouting ahead for enemies and delivering messages.
Level: 1
Rank: a ranked missing nin
Chakra: 150
Damage: mod discretion
¥en:6,000
Divine Power: Barrier of Light [Kougoushii Isei: Seki no Awai]
The user performs a long series of hand seals finishing with one that resembles the seal of the tiger, however with the middle fingers bent behind the pointer fingers in a sort of arch. The area around the user grows dark and a large white cross appears on ground under the user’s feet. The blinding light of the cross shines through the newly created darkness. At first there appears to be no real affect, however if one is to attempt to attack, or even move toward, the user they are stopped by an invisible barrier. The barrier forms a spherical shape around the user and cannot be penetrated by any form of nin, gen or taijutsu. Multiple people can be protected within the shield. This jutsu may seem powerful but it comes with adverse affects. Though no attack can make its way through the barrier, it is also impossible for any attack to make it out. Also, the user must remain unmoving within the center of the barrier for the shield to remain. This technique is really only used to protect ninja over a period of time.
Level: 1
Rank: s ranked missing nin
Chakra: 300
Damage: none
¥en:7,000
The Divinity: Dragon Tail [Shinsei: Ryuu Biyoku]
With the right seals and chakra the user can summon up a large whip like addition to their body starting from their shoulder and moving down to a length of about twice the user's height. The whip is in the exact likeness of a dragon's tail. When the whip connects with an object it forces out chakra, and in this way the user could kill plants and small animals from a distance by attacking their chakra or just damage larger creatures.
Level: 1
Rank: s ranked missing nin
Chakra: 250
Damage: mod discretion
¥en:3,000
The Divinity: Dragon Skull [Shinsei: Ryuu Zugai]
ith the right seals and chakra the user can place the small cross on the ground or some other surface to summon up a glowing white dragon shaped head. The dragon "skull" opens up its' mouth and releases several white "spheres" or shots from within in the direction of the user's will. When the shots connect with an object it forces out the chakra within the object, with this technique the user can kill living objects like trees and smaller animals by forcing out all of their chakra and can drain other creatures of a great deal of chakra.
Level: 1
Rank: s ranked missing nin
Chakra: 350
Damage: mod discretion
¥en:8,500
The Divinity: Dragon Fang [ Shinsei: Ryuu Kiba]
With the right seals and chakra the user can summon up a large swirlling wind that curves in an ark style towards enemies. When the swirling wind strikes and object it tears apart the chakra within the object if any. With this technique the user could kill plants and small animals by forcing out all of its chakra. The wind only lasts for a few seconds but is highly powerful and is not to be taken lightly.
Level: 1
Rank: s ranked missing nin
Chakra: 300
Damage: mod discretion
¥en:6,000
The Divinity: Dragon Claw [ Shinsei: Ryuu ]
With the right seals and chakra the user can summon up a large glowing white dragon's hand complete with claws over their forearm. The claws force out chakra from different objects that it hits with the hand or claws. With this technique the user can kill living objects like plants and trees and smaller animals by forcing out all of their chakra and can drain larger creatures of a great deal of chakra. If the user owns a second Cross then it is possible to summon up a second dragon hand over their other forearm.
Level: 1
Rank: s ranked missing nin
Chakra: 150
Damage: mod discretion
¥en:8,000
The Divinity: Dragon King [ Shinsei: Ryuujin ]
With the right seals and chakra the user can summon up a massive dragon that holds all of the pieces of the previous White Cross dragon summons. The dragon is of an amazing size and has a long serpent body with four massive limbs, each given its own set of claws. A large head, and shinning scales that reflect light away from itself and help to magnify its own brilliant white light. The Dragon can preform all of the attacks and abilities of each of the individual techniques that make up its body. When the dragon attacks it strikes out chakra from whatever it hits. The dragon lasts for several minutes and can attack with several different attacks at once making it very powerful, but there is a flaw in the technique. The dragon cannot be controlled and will attack in a rampage anything that is set before it, especially if the dragon feels that whatever it sees is a threat to itself.
Level: 1
Rank: s ranked missing nin
Chakra: 500
Damage: mod discretion
¥en:10,000
- Holy Priest Summoning: Death of Sin [Shounin Koumajutsu: Zetsumei no Zaiaku]
This is a powerful summoning seal that is placed on the user's back or front and is large enough to take up the torso. The bulk of the seal is used for the kanji for either pride, greed, lust, gluttony, wrath, sloth, or envy. The seal does not respond to chakra but instead to the vital signs of the user, the heart, breathing, and other signals sent to the brain. When a Clergy member is injured bad enough to effect all of these or in other words kill or nearly kill a member of the Clergy the seal activates. The seal causes the Clergy to be instantly summoned to a previously selected location at the base of The Divinity Organization for one of two things. To heal, or to be used to the Corpse Soul Searching and Transfer technique, the second is only used on a dead Clergy. Because of this technique killing a Clergy is difficult but it can be done, and if this seal is ever used, it often means that that Clergy will be out of commission for some time until they heal.
Level: 1
Rank: s ranked missing nin
Chakra: none
Damage: none
¥en:15,000
- Holy Priest Blessing: Gratitude of Self [Shounin Megumi: Kansha no Shuga]
A powerful technique that uses the shadows and the light around the user and bends them around the user to encase them in a strong armor of different shades that vary from the darkest black to the brightest white. Only taught to Clergy, the seals are fast and often unique. The armor is thickest at the moving points on the body and both increase the user's speed, strength, and protects the user from harm. Sometimes the armor may have a head piece that increases the user's accuracy as well. Each set of armor created is different from another and is based off of the user's inner thoughts so that each Clergy's armor is different. Given how much chakra is put into the armor the amount of additional ability that it grants can be altered on how much chakra is used in the armor and can be changed mid-battle.
Level: 1
Rank: s ranked missing nin
Chakra: depends on user
Damage: none
¥en:15,000
- Holy Priest Blessing: Gratitude of Knowledge [Shounin Megumi: Kansha no Jinchi]
A powerful technique that is used on other jutsu, it gathers the shadows and lights from the area around the user and forges them into a large circular transparent mirror that floats around the user. The mirrors actual design is different for every Clergy member and is created from their inner thoughts. When preforming a technique the mirror moves in front of the user and helps to convert the user's chakra. It draws out a more refined or pure form of chakra so that less is needed to preform the jutsu. In effect this technique limits the needed energy required to preform jutsu by aiming it at the target being affected by the jutsu. By a strange turn of events the mirror doesn't effect other Clergy techniques, but is useful for almost all other jutsu. All the user has to worry about after creating the mirror is giving it just enough chakra to float around them, and making sure it isn't broken in battle.
Level: 1
Rank: s ranked missing nin
Chakra: 400
Damage: none
¥en:11,000
- Holy Priest Blessing: Gratitude of War [Shounin Megumi: Kansha no Ikusa]
A powerful technique that uses the shadows and lights around the area to forge a massive and powerful weapon. The weapon is a brilliant mix of white and black colors but apart from that the weapon can look like any kind of large or long weapon really. Giant swords, spears, chained weapons, almost anything. The weapon created depends on the user and it is rare that any two Clergy ever use the same weapon. The weapons have one other quality in common, they can be used to discharge chakra in the form of an attack. By pumping the weapon with additional chakra the user can increase the damage dealt by the weapon or use it to match a strong jutsu and stop it. no matter the size of the weapon it should feel naturally light to the user because it is of thier chakra, but to another it would seem very heavy or difficult to use.
Level: 1
Rank: s ranked missing nin
Chakra: 350
Damage: mod discretion
¥en:15,000